Level
7th
Casting Time
1 Action
Range/Area
Self 30 ft. (100 ft. )
Components
V, S, M *
Duration
Concentration 1 Minute
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Radiant (...)

The iron ball is dropped and, under the influence of well practiced Graviturgy, is collapsed into a miniature singularity. The relativistic effects of the point of infinite density and extreme gravity focusses and amplifies ambient bright light into a precise, intense beam of radiant energy in a line 100 feet long and 5 feet wide.

Each creature who enters the line for the first time or ends its turn in the line must make a Dexterity saving throw. A creature takes 5d10+25 radiant damage or half as much damage on a successful save. In addition, a creature who fails its saving throw is blinded.

Any object that isn't being worn or carried in the spell's line automatically fails its saving throw, but cannot be blinded if it cannot see.

As a bonus action on your turn, you may move the spell's line to any space up to 30 feet.

* - (A palm-sized ball of iron, which the spell consumes and a source of light that emits at least 10ft of bright light)

Spell Tags: Damage Debuff Dunamancy

Available For: Wizard (Legacy)

LadyLily2401

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