You throw the ball of iron toward a spot you can see and it collapses into a miniature singularity. For the duration of the spell, the area of the spell's 30 foot radius sphere is difficult terrain and all ranged weapon attack and ranged spell attack rolls are made at disadvantage if the projectiles or spell effects pass through the sphere's area. All saving throws against spells are made at advantage if the spell's effect passes through the sphere's area.
The missiles cast by the Magic Missile spell also make ranged spell attack rolls if they pass through the spell's sphere instead of always hitting. Any loose objects in the spell's area of effect are moved in the anti-clockwise direction of the spatial turbulence.
* - (A palm-sized ball of iron, which the spell consumes)
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