Level
3rd
Casting Time
1 Action
Range/Area
Self (15 ft. )
Components
V
Duration
Concentration 1 Minute
School
Illusion
Attack/Save
WIS Save
Damage/Effect
Psychic

You create an auditory illusion that fills the air in a 15 foot radius around yourself. Each creature that can hear the tune must make a Wisdom saving throw. On a failure, any creature affected takes 1d10 psychic damage. At the beginning of affected creatures’ turns, they must reroll the saving throw, taking an additional 1d10 damage on a failure or overcoming
the effect on a success.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d10 for each slot level above 3rd.

Spell Tags: Damage

Available For: Bard (Legacy) Druid (Legacy) Ranger (Legacy)

Atterkar

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