Level
3rd
Casting Time
1 Action
Range/Area
Self (5 ft. *)
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect

You surround yourself with a wave of water and immediately move up to 30 feet in a straight line while being lifted 5 feet up in the air by the water. You must have at least half your movement remaining to cast this spell. This movement Ignores opportunity attacks. Additionally you move directly over creatures of your size or smaller, but you cannot end this movement in a creatures space. If the creature is larger than you, you end your movement in front of them.

All creatures within 5 feet of your movement or within 10 feet of the end of your movement must succeed on a Dexterity saving throw or take 4d8 bludgeoning damage and be knocked prone. 

* - (Any source of water (water skin))

Available For: Druid (Legacy) Cleric (Legacy) - Tempest Domain (Legacy) Paladin (Legacy) - Oath of the Open Sea Sorcerer (Legacy) - Storm Sorcery Warlock (Legacy) - The Fathomless Wizard (Legacy) - School of Evocation (Legacy)

Detamir

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