Level
2nd
Casting Time
1 Reaction *
Range/Area
5 ft.
Components
V, S, M **
Duration
Instantaneous 1 Round
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Combat (...)

This spell must target the attacker who triggered the reaction. A swirling mist appears around the attackers weapon. The attacker must take a dexterity save. On a Pass the attack is resolved as normal. On a Fail roll a D8, the attack is resolved against any target occupying the corresponding space adjacent to the attacker. A 1 will be the caster, with the squares numbered clockwise, if the space is unoccupied the attack is unsuccessful. 

* - which you take when you are hit by a melee attack ** - (A torn thread)

Spell Tags: Combat Warding

Available For: Cleric (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Hume

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