A creature of your choice that you can see within range is surrounded by protective magical force. The target gains temporary hit points, in the form of a magical shield, equal to 1d6 + your spellcasting ability modifier for the duration.
If a creature hits the target with a melee attack and does damage that breaks the shield, the creature must make a constitution saving throw. The creature's speed is reduced by 20 feet until the start of your next turn and it takes force damage equal to the shielded amount on a failed save, on a save it takes half as much damage and its speed isn't reduced.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the temporary hit points and the force damage increases by 1d6 for each slot level above 1st.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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1/7/2021 6:00:31 PM
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2
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1
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1.0
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Coming Soon
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4/6/2021 2:48:48 PM
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23
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1
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1.2
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Coming Soon
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