Level
3rd
Casting Time
1 Action
Range/Area
50 ft.
Components
V, S, M *
Duration
Concentration
School
Transmutation
Attack/Save
None
Damage/Effect
Writhing tendrils emerge from the ground and grab onto the target of the spell. When the spell grapples the target, the target makes a dc 13 strength check to break free from the grapple. If the target fails, they are hoisted into the air and take 3d6 bludgeoning damage. Every round they are grappled, they can make a dc 13 strength check to free themselves. Every round the tendrils have someone lifted in the air, they gain one level of exhaustion. If they gain more than 3 levels of exhaustion, they keep that exhaustion for 10 rounds even if they are dropped.
At lvl 9, the damage raises to 4d6, as lvl 11, the damage raises to 5d6, at lvl 15, the damage raises to 6d6.
* - (A piece of Kelp or a long blade of grass)
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