You quickly focus your understanding of Chronurgy magic on a creature within range. When you cast the spell, you must choose whether you want the target to act earlier than normal or later. If you target an unwilling creature, it must succeed on a Wisdom saving throw in order to avoid the effects of your tweak. A targetted creature who is willing or fails their save has their initiative score increased or decreased by 1, your choice when you cast this spell.
You can only have one tweak active at a time. If this spell is cast outside of combat, it has no effect.
The number of tweaks you can have active at a time increases by 1 at 5th level (2 tweaks), 11th level (3 tweaks), and 17th level (4 tweaks).
Previous Versions
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4/10/2021 5:54:42 AM
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9
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1
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1.0
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Coming Soon
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