Level
7th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Concentration
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Prone

You target this spell at one individual/ monster that you can see in range, they must make a wisdom save, if they fail you gain complete control over its body. You can make the person/ monster perform actions that are within the limits of what it would usually be able to do. On each of the persons/ monsters turn it will make another wisdom saving throw to get rid of your influence. If the person/ monster succeeds the saving throw, then the caster must make a concentration saving throw to regain control of the person/ monster.

Spell Tags: Control

Available For: Cleric (Legacy) Warlock (Legacy) Wizard (Legacy)

Duckus_Revolus

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