Level
2nd
Casting Time
1 Action
Range/Area
120 ft.
Components
S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
You shoot a bolt of multichromatic raw wild magic into a creature that you can see within range. The creature must succeed on a constitution save, or suffer 3d10 force damage and roll on the sorcerer’s wild magic table. On a successful save they take no damage but still roll on the wild magic table.
* - (A shard of reflective materiel)
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