Webs fling from you toward a point you chose within range. The web covers an area with a 25 foot radius and is covered with electricity. The web counts as difficult terrain and a creature takes 1d4 lightning damage whenever it starts its turn within the web. If the web is set up vertically, a creature that tries to pass through the web takes 1d4 lightning damage and must make a Strength saving throw. On a success, the creature successfully passes through. On failure, the creature becomes restrained.
At higher levels. When you cast this spell at a higher level, a creature takes an additional d4 of lightning damage when they start their turn within the web for each spell slot level above 1st you cast this spell.
* - (a string of a spider's web)
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