When Curse Land is cast, the land around the caster becomes cursed. The caster picks how much land is cursed. The amount of area can range from a single room to a radius around where the spell was cast that equals 1d4 miles. While the land is still cursed, any plants that live there will wither and die in 1d4 days. If any plants are planted there after all the plants are dead and the land is still cursed, the new plants will die as well. Additionally, animals will leave the area in 1d6 days and the only animals that will remain are insects and other pests. Finally, any corpses that are inside the area of cursed land will become either zombies or skeletons (DM’s choice) in 1d4 days. If any corpses are brought inside the area and are left there, they too will become undead in 1d4 days. This is the same in the event someone is killed within the area of cursed land. To dispel the curse on the land, the caster can either wait until it is no longer cursed or they can burry 7 holy symbols within the area of cursed land and stab a silver dagger into the ground of the middle of the cursed land’s area. If the holy symbols are buried and the dagger remains stabbed in the ground, the land stops being cursed in 1d10 days.
* - (A dead rose, a bag of grave soil, three black candles, and the skull of a skeleton )
Level
7th
Casting Time
5 Hours
Range/Area
4 miles
(4 miles )
Components
V, S, M *
Duration
90 Days
School
Necromancy
Attack/Save
None
Damage/Effect
Comments