Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
You create a small beam of healing magic, and creature of your choice that you can see within range regains 1d4+1 hit points. Using this cantrip causes you to take 2 necrotic damage per creature healed that cannot be reduced or prevented in any way.
The spell creates more than one beam when you reach higher levels: two beams at 5th level, three beams at 11th level, and four beams at 17th level. You can direct the beams at the same target or at different ones.
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