You create a Gingwatzim, a being of pure arcane energy, in the shape of your choosing.
Alternate Forms. The gingwatzim has two alternate forms, both of which are chosen by its creator when the gingwatzim comes into being. One form is an exact duplicate of a Tiny nonmagical object (such as a book, dagger, or gemstone) that its creator is carrying or wearing when the gingwatzim is conjured. The other form can be any Tiny beast. Once these alternate forms are chosen, they can’t be changed.
In object form, it can’t move or make attacks but otherwise retains its statistics, and it is indistinguishable from the thing it is imitating. In beast form, it retains its hit points but otherwise uses the stat block of the beast it is imitating. When it dies, the gingwatzim reverts to its true form and then vanishes.
At level 1-10 a character can only summon one gingwatzim at a time, and summoning another destroys the first. Levels 11-15 a character can summon 2 ginwatzim. 16-20 a character can summon 3 gingwatzim.
* - (10 gp worth of charcoal, incense, and herbs that must be consumed by fire in a brass brazier)
Comments