This spell takes control of an undead servant without a master. the creature must succeed on a Wisdom saving throw or be controlled by you. Choose a skeleton or a zombie to cast the spell on only (the GM has the creature's game statistics).
On each of your turns, you can use a bonus action to mentally command any creature you made with this spell if the creature is within 60 feet of you (if you control multiple creatures, you can command any or all of them at the same time, issuing the same command to each one). You decide what action the creature will take and where it will move during its next turn, or you can issue a general command, such as to guard a particular chamber or corridor. If you issue no commands, the creature only defends itself against hostile creatures. Once given an order, the creature continues to follow it until its task is complete.
The creature is under your control for 24 hours, after which it stops obeying any command you've given it. To maintain control of the creature for another 24 hours, you must cast this spell on the creature again before the current 24-hour period ends.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you can take control of the same number as the spell slot.
* - (A drop of blood)
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