Level
1st
Casting Time
1 Action
Range/Area
Touch
Components
V
Duration
Concentration
1 Day
School
Evocation
Attack/Save
None
Damage/Effect
You enter the mind of a creature equally or lower level than you. It must make a wisdom save. If it fails you can edit the memories of this creature and even lobotomize it. If it succeeds nothing happens. While controlled like this the creature can take no actions. If you attempt to enter the mind of a creature higher than you take 2d12 physic damage for each level it is high then you.