The strip of cloth withers away as you prepare the spell, your hands going numb as you strengthen your allies with your own life force.
Your spell bolsters your allies with fortitude and reinforcement. Choose up to two creatures within range. Each target's hit point maximum and current hit points increase by 3 for the duration, they also gain 5 temporary hit points that cannot be naturally recovered.
When casting this spell, you must succeed on a Constitution saving throw or take 1d6 -1 Necrotic damage. You take half as much on a successful saving throw.
Casting this spell a second time will override any hit points and temp hit points previously gained from this spell.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, a target's hit points increase by an additional 3 for each slot level above 2nd, and a target's temporary hit points increase by an additional 2 for each slot above 2nd.
* - (a tiny strip of black or red cloth)Previous Versions
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4/14/2021 12:29:04 AM
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4/14/2021 12:34:35 AM
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