As a action, you may touch two humanoids who can understand you and each other. One must be willing. Then the non-willing creature must make a will save (dc.15) Then you choose a emotion, (ex. angry, upset, Love) Then both creatures will roll a d100, whichever got the lowest number now feels that emotion strongly towards the winner. They will still act as they normally will, as a example if you choose "bloodthirsty" They wont just try too kill them in public. The loser will also not know they've been enchanted until after he timer ends. You can use this on yourself. This will not work if either creature has protection from good or evil active or anything above it.
for each added level add 1 hour too the timer, at 9th level it becomes permanent.
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