Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Sight
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
The target takes 1d6 fire damage and has to make a DC 11 Constitution Saving Throw or be blinded for one minute. They can repeat the saving throw each turn, ending the effect on a success.
This cantrip scales by character level.
The damage becomes 2d6 at 6th level, 3d6 at 10th level, 4d6 at 14th level, and 5d6 at 18th level.
The saving thrown DC becomes 13 at 6th level, 15 at 10th level, 17 at 14th level, and 19 at 18th level.
* - (Gunpowder, and dye.)
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