Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
5 ft.
Components
M *
Duration
Instantaneous
School
Necromancy
Attack/Save
Melee
Damage/Effect
1. You make a melee weapon attack against one creature within 5 feet of you. On a hit, the target suffers the weapon attack’s normal effects and then becomes sheathed in shadows until the start of your next turn.
2. If the target willingly moves 5 feet or more before then, the target takes 1d8 necrotic damage, and the spell ends.
3. At Higher Levels. At 5th level, the melee attack deals an extra 1d8 necrotic damage to the target on a hit, and the damage the target takes for moving increases to 2d8. Both damage rolls increase by 1d8 at 11th level (2d8 and 3d8) and again at 17th level (3d8 and 4d8).
* - (* - (a melee weapon worth at least 1 sp))
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