Level
4th
Casting Time
1 Minute
Range/Area
10 ft.
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect

This spell creates a loyal, traditional necromancer guardian to protect you, and better yet, it makes two of them at its lowest level. Choose two piles of bones or corpses of Medium or Small humanoids within range. Your spell imbues the targets with the guarding instincts and unlife of a grave guard, raising them each as one. The targets become grave guards.

On each of your turns, you can use a bonus action to mentally command any creature you made with this spell if the creature is within 60 feet of you (if you control multiple creatures, you can command any or all of them at the same time, issuing the same command to each one). You decide what action the creature will take and where it will move during its next turn, or you can issue a general command, such as to guard a particular chamber or corridor. If you issue no commands, the creature only defends itself against hostile creatures. Once given an order, the creature continues to follow it until its task is complete.

The creature is under your control for 24 hours, after which it stops obeying any command you've given it. To maintain control of the creature for another 24 hours, you must cast this spell on the creature again before the current 24-hour period ends. This use of the spell reasserts your control over up to four creatures you have animated with this spell, rather than animating a new one.

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, you animate or reassert control over one additional undead creature for each slot level above 4th. Each of the creatures must come from a different corpse or pile of bones.

This spell is affected by Undead Thralls, but is not given automatically like Animate Dead is.

* - (a piece of rust, a bit of flesh, and a pinch of bone dust)

Available For: Cleric (Legacy) - Death Domain Druid (Legacy) - Circle of Spores Paladin (Legacy) - Oathbreaker Sorcerer (Legacy) - Shadow Magic (Legacy) Warlock (Legacy) - The Undying Warlock (Legacy) - The Undead (Legacy) Wizard (Legacy) - School of Necromancy (Legacy)

Heslahow

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