The Drow learned how to manipulate the Anima Mundi and all whom it connects to, granting them the power to absorb a creature’s “Arcana”, the essence that connects their to soul to Celador. Make a ranged spell attack against a creature in range. On a hit, the target takes 3d12 psychic damage. You may instead choose to take the damage yourself, healing the target for the same amount.
In addition, the hit target makes a Charisma saving throw. On a failed save, it suffers 1 of the following effects for the duration of the spell:
Leech Ability: The creature has disadvantage on ability checks. You have advantage on ability checks.
Leech Accuracy: The creature has disadvantage on attack rolls and spell attack rolls. You have advantage on attack rolls and spell attack rolls.
Leech Defense: The creature has -2 AC, you gain +2 AC.
Leech Ferocity: The creature deals 5 points less damage per attack. You deal 5 points more damage per attack.
Leech Health: You gain hitpoints equal to the amount of psychic damage you dealt with this spell.
Leech Magic: The creature has - 2 to hit with spell attack rolls and Spellcasting DC. You gain +2 to spell attack rolls and Spellcasting DC.
Leech Saving Throw: Choose an ability score. The target gets disadvantage on saving throws using that ability, and you get advantage on saving throws using that ability.
Leech Speed: The target's movement speed is halved. Your movement speed is doubled.
Leech Stamina: The target gains one point of exhaustion. You lose one point of exhaustion.
Extract Feature: You learn about 1 feat or unique ability the creature possesses.
Extract Knowledge: The creature must make a wisdom saving throw. On a failure, you uncover a truthful answer to a question the target knows.
Extract Proficiency: You become proficient with a skill, language, tool or weapon that the creature is proficient with.
Extract Resistance: You learn about the creature's damage resistances and immunities.
Extract Spell: The creature must make a wisdom saving throw. On a failure, you learn one spell they can cast. Within the next hour you can spend a spell slot to cast the spell.
Extract Traits: Determine the creature's ability scores.
While concentrating on this spell, you can choose to target another creature with a bonus action. You must make another ranged spell attack, and the new target must make a charisma save.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d12 for each slot level above 1st. You can also inflict an additional effect.
Previous Versions
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5/27/2021 9:09:41 PM
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