Shrouded in magic lightning, you teleport to an unoccupied space within a number of feet equal to half your movement speed. Immediately after you appear, your shroud explodes, and each creature within 5 feet of the space you arrive at must make a Dexterity saving throw, taking 1d10 lightning damage on a failed save, or half as much damage on a successful one.
Additionally, the weapon used in the spell's casting is temporarily imbued with some of the spell's power. The next time you hit a creature using the imbued weapon during the spell’s duration, the attack deals an extra 1d10 lightning damage.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the lightning damage increases by 1d10 for each slot level above 1st (to a maximum of 6d10).
* - (a melee weapon worth at least 1 sp)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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2/10/2021 10:11:34 AM
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3
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1.0
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Coming Soon
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2/10/2021 10:14:26 AM
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3
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0
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1.2
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Coming Soon
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4/22/2021 4:34:01 AM
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6
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0
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Coming Soon
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