Level
7th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
DEX Save
Damage/Effect
Necrotic

You send out a clawed special arm and attempt to tip the bones from your opponent causing it searing pain. The target must make a Constitution saving throw. It takes 5d8 + 50 magical slashing damage on a failed save, or half as much damage on a successful one.

A humanoid killed by this spell rises at the start of your next turn as a skeleton that is permanently under your command, following your verbal orders to the best of its ability.

Spell Tags: Creation Damage Control

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Chip_The_Farmer_No_More

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