Level
3rd
Casting Time
1 Action
Range/Area
Touch
Components
None
Duration
Until Dispelled or Triggered
School
Necromancy
Attack/Save
None
Damage/Effect
You place a symbol on somebody on a failed wisdom saving throw and in less than a day from casting you can activate one of the following curses:
Curse of Adrenaline: you imbue the target with a Haste or Slow spell. When the spell ends so does the hex.
Curse of Misfortune: 8 hours from activating the curse, the creature gets disadvantage on attack rolls against you.
Curse of Bonding: 8 hours from activating the curse, the creature heals and gets the same ammount of damage as you.
Curse of Defense: 1 hour from activating the curse you weaken or strengthen the target's armor by 1.
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