You create a manifestation of your Innate Domain. Each creature trapped within this Domain will be subjected to the effects of it.When you first cast the spell you choose its appearance along with that you must choose a damage type from all the damage types available and this damage is applicable to any secondary effects that deal damage. All attack rolls you make against opponents in this Domain automatically succeed and any saving throws you force them to perform automatically fail. You can have any spells you cast appear from anywhere in the domain as long as they hit or target at least one creature within the domain, a creature stuck inside the domain must make a Strength saving throw at the edge of the domain in order to be released from it however a creature can just walk into it, it also allows you to ignore partial and full cover along with the line of sight part of spells. When you first cast this spell you also choose three Seconadry effects from the list below these effect all creatures exept for the caster:
Reduce all movement speed to 0.
Inflict 10 points of damage per 5ft moved.
You can teleport anywhere within the domain and stand on any axis within it.
You can cause one attack/spell you make will deal maximum damage during the duration of the domain however the damage can only be for single target spells.
You can inflict one lingering injury on your oponent however it must fall in line with the damage type of the domain this can only be done once during the spells duration.
You can cause one attack to be a critical hit once per the spells duration.
You can cause the energy of your domain to melee spell attack your opponent dealing 6d10 damage.
you can cause the energy of your domain to produce an aoe spell which is the size of the domain dealing 3d10 damage.
The Area of the domain is increased to 60 ft.
Ignore resistances and treat immunity as a resistance instead for damage.
When you cast this spell you gain an additional secondary effect per increase in spell level. this effects remain the same the next time you cast a spell at that level.
If multiple Domains are laid out then the one which is higher level wins. If they are cast at the same level then the person attempting to cast the spell whilst inside a domain must first succeed on a Charisma saving throw against the enemies spell save DC.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
4/21/2021 7:42:18 PM
|
1
|
1
|
1
|
Coming Soon
|
|
|
4/22/2021 9:40:11 AM
|
4
|
1
|
1.5
|
Coming Soon
|
|
|
4/23/2021 4:39:02 PM
|
4
|
1
|
2
|
Coming Soon
|
Comments