Level
2nd
Casting Time
1 Bonus Action
Range/Area
60 ft.
Components
V, S
Duration
1 Minute
School
Necromancy
Attack/Save
Melee
Damage/Effect
Poison
You summon a thick floating ball of blood within range that lasts for the duration or until you cast this spell again. when you cast the spell you can make a ranged attack spell against anything within 30ft of the Orb. On a hit, the target takes 1d6 + your spellcasting ability modifier of poison damage.
As a bonus action on your turn, you can move the orb up to 20 feet and repeat the attack against a creature within 30ft of the orb.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for every two slot levels above 2nd.
Previous Versions
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4/23/2021 7:04:11 PM
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1
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Coming Soon
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