Level
3rd
Casting Time
1 Action
Range/Area
150 ft. (20 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Thunder

A pulsing orb launches from your raised hand to a point you choose within range and then erupts with a roar of thunder. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. Each target takes 8d6 thunder damage on a failed save, or half as much damage on a successful one.

The rolling thunder spreads around corners, knocking over objects in the area that aren't being worn or carried.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.

* - (a bit of tin and a pinch sulfur)

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Light Domain (Legacy) Warlock (Legacy) - The Fiend (Legacy) Warlock (Legacy) - The Genie

Aquifn

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