You, the device itself and any number of other creatures within the 10-foot area of the device are sent backward in time to a date/time you specify.
To those within the effect of the spell they appear to be physically present at the point in time they have travelled to. However, this is not a true time travel and any changes they make in the environment have no lasting impact – objects moved, taken, or left behind vanish and people they speak with have no recollection of events later. They are experiencing an echo of the 10 minutes of the past they can see, hear, and touch which provides insight and understanding into past events but not the ability to change them.
Leaving the 10-foot area of the spell is possible but if the creature is not returned to within the 10-foot area of the spell when the duration elapses, they trigger a Mishap.
The temporal destination you choose must be known to you. Your familiarity with the time you are attempting to reach determines whether you arrive there successfully. The DM rolls a d100 and consults the table below:
| Familiarity | Mishap | Similar TIME | Off Target | On Target |
|---|---|---|---|---|
| Experienced personally | - | - | - | 01-100 |
| Associated object | - | - | - | 01-100 |
| Studied extensively | 01-05 | 06-13 | 14-24 | 25-100 |
| Studied hastily | 01-33 | 34-43 | 44-53 | 54-100 |
| Studied now | 01-43 | 44-53 | 54-73 | 74-100 |
| Heard of | 01-43 | 44-53 | 54-73 | 74-100 |
| False destination | 01-50 | 51-100 | - | - |
Familiarity. "Experienced Personally" means a specific point in time which the caster was present for physically in the location.
"Associated Object" means that you possess an object which was present in the location at the specified time.
"Studied Extensively" means you have spent substantial time, in the range of days or weeks of research, gathering information about the time period you are trying to reach.
"Studied Hastily" means you have spent hours studying both the physical location and the history of it before attempting the spell.
"Studied Now" means you have only studied the location during the preceding hour or two leading up to the casting of the spell.
"Description" is a time you know through someone else's description, perhaps from their study or personal experience.
"False Destination" is a time that doesn't exist. For example, maybe the temple you are standing in was not here a thousand years ago or the climate changed in the intervening time so there was no winter in the date range you are trying to reach.
On Target. You and your group (or the target object) appear when you want to.
Off Target. You and your group appear a random time away from the destination. Distance off target is 1d10 x 1d10 percent of the time backward you are trying to reach. For example, if you tried to travel back 120 years, landed off target, and rolled a 5 and 3 on the two d10s, then you would be off target by 15 percent, or 18 years. The DM determines the direction off target.
Similar Time. You and your group wind up in a different time that is visually or thematically similar to the target time. If you are trying to reach the time when a ritual was conducted at the site where someone was sacrificed, you could end up present during any ritual with similar elements. If you are trying to go back to a specific harvest season you could end up in any year of the same season before or after the target.
Mishap. The spell's unpredictable magic results in a temporal incident.
* - (A Dichronurgic Mechanical Capacitor (worth 100 GP) and a vial of Dunamis per target (25 GP each.))
Comments