Level
6th
Casting Time
1 Action
Range/Area
120 ft. (120 ft. )
Components
V, S
Duration
1 Minute
School
Evocation
Attack/Save
CON Save
Damage/Effect
Force

You create a sphere of spinning gravity, any creature that enters the 120ft radius sphere or starts its turn in the sphere must use their full movement or take 3d10 Force Damage and must make a Constitution Saving Throw against your spell save DC or gain one level of exhaustion; you can choose any amount of creatures immune to the exhaustion effect.

Leaving the sphere uses 15ft of movement.

Spell Tags: Damage Debuff Movement Environment Combat Compulsion Dunamancy

Available For: Bard (Legacy) Sorcerer (Legacy) Wizard (Legacy) - Graviturgy Magic

mysock6

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