You weave together drops of blood to create a scythe of crystallized blood in your hand. This magic scythe lasts until the spell ends. It counts as a simple melee weapon with which you are proficient. It deals 4d12 necrotic damage on a hit and has the finesse, two-handed, and thrown properties (range 20/60). In addition, when you use the scythe to attack a targetand you regain hit points equal to half the amount of necrotic damage dealt.
While the spell persists, you can use a bonus action to cause the scythe to reappear in your hand after it is thrown.
At Higher Levels. When you cast this spell using a 5th- or 6th-level spell slot, the damage increases to 5d12. When you cast it using a 7th- or 8th-level spell slot, the damage increases to 6d12. When you cast it using a spell slot of 9th level or higher, the damage increases to 7d12.
* - (A vial of your blood)
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