Level
3rd
Casting Time
1 Action
Range/Area
Self
Components
V, S
Duration
Concentration 1 Minute
School
Necromancy
Attack/Save
Melee
Damage/Effect
Necrotic

The touch of your shadow-wreathed hand can rip the life force from one creature and throw it into another creature. Make a melee spell attack against a creature within your reach. On a hit, the target takes 3d6 necrotic damage, and you pull a bone from out of their body held into your hand. The original bone they had at that place reforms magically at the end of your turn causing them no more issues than the pain that you caused them. You may throw this bone at a target as a bonus action. The bone has a short range of 20 feet and a long range of 60 feet. On hit the bone dissolves into the body  of the target and heals them for the amount of damage done by the melee spell attack that formed it. Until the spell ends, you can make the attack again on each of your turns as an action.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.

Spell Tags: Healing Damage

Available For:

endnekind

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