Level
2nd
Casting Time
1 Minute Ritual
Range/Area
30 ft.
Components
V, S, M *
Duration
24 Hours
School
Necromancy
Attack/Save
None
Damage/Effect

You enhance up to six allies, allowing them to continue marching for days on end. Until this spell ends, they can’t gain levels of exhaustion from a forced march or from going without sleep. They can travel at a normal pace for the duration of this spell with no ill effects. This spell does not obviate the need for food or water, nor does it affect the requirements of a long
rest.

 

 

***From Planet Apocalypse***

* - (a pair of well-worn boots)

Available For: Cleric (Legacy) Druid (Legacy) Ranger (Legacy)

Niatainil

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