Level
2nd
Casting Time
1 Bonus Action
Range/Area
Self
(15 ft. )
Components
V
Duration
Concentration
1 Minute
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Slashing
You call cutting winds to your aid. Each creature in a 15-foot sphere originating from you must make a Dexterity saving throw. On a failed save, a creature takes 1d10 slashing damage or half as much on a successful save.
You can call the winds with your bonus action on any turn until the spell ends.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d10 for each slot level above 2nd.
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