Level
2nd
Casting Time
1 Action
Range/Area
20 ft.
(20 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Fire
You conjure a whip of flames and swing it around your head, making two melee attacks against all creatures within a 20 foot sphere around you. Creatures within the spell's radius must succeed on two DC 15 Dexterity saving throws or take 2d8 fire damage per check failed.
* - (A candlewick and a pinch of charcoal)
Comments