Level
3rd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Transmutation
Attack/Save
DEX Save
Damage/Effect
Acid

You thrust your hand out and cause a dark coffin to erupt from the ground. Choose a target you can see within 30 feet who must be a humanoid of small, medium or large size. That creature must succeed a Dexterity saving throw or the coffin snaps shut around them and instantaneously fills with honey, restraining them for the duration of the spell. If the target needs to breathe the rules of holding one’s breathe apply. On your turn while the spell is active, the target takes 2d4 + 2 Acid damage. On the target’s turn they can use their action to make a Strength check against your spell save DC, ending the spell on a success. The coffin also has 14 AC and 12 hit points; upon being broken the spell ends.

If the creature dies in the casket, you can choose to maintain concentration on the spell for the rest of the duration, after which all of the contents will become a substance called Sweet Bod. One jar of Sweet Bod can be poured out of the coffin (about 3 servings/uses) and saved before the rest expires. Sweet Bod will heal 1d6 + 3 hit points when eaten as an action and if Sweet Bod is consumed as part of a short or long rest it will also remove all diseases from the consumer.

At Higher Levels. The casket will spawn with 1 extra AC and 5 extra hit points also yielding one extra serving of Sweet Bod per spell level above 3rd.

* - (A cup of honey which vanishes upon use)

Spell Tags: Healing Damage Debuff Combat

Available For: Bard (Legacy) Druid (Legacy) Ranger (Legacy) Wizard (Legacy) Cleric (Legacy) - Grave Domain (Legacy)

Sphiltic

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