Level
3rd
Casting Time
1 Action Ritual
Range/Area
60 ft.
Components
V, S, M *
Duration
Concentration 5 Minutes
School
Conjuration
Attack/Save
None
Damage/Effect

A great many Mage Hands are summoned around the caster, equal to 2d8 + Spellcasting Modifier. 

You can use your action to control the hands summoned. These hands can be used to interact with objects. Pick up items, open doors or chests. Or, by bringing all the hands together, you can use them to cast other spells. Each hand can only move in a 60 ft. radius from the caster, and can only move 20 ft. per turn.

The hands move independently from each other. If the hands pick up a weapon, they can make attack rolls with them. Each hand can only carry a maximum of 15 lbs. If multiple hands are carrying something, the maximum is increased by 15 lbs. per hand. Should the caster move more than 60 ft. away from a hand, that hand dissipates.

If casting using a 6th Level Spell Slot, the amount of hands is increased to 2d10 + Spellcasting Modifier.

If casting using a 9th Level Spell Slot, the amount of hands is increased to 2d12 + Spellcasting Modifier.

* - (Eight Silver Rings, which the spell consumes.)

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - Arcana Domain Rogue (Legacy) - Arcane Trickster (Legacy)

StormyThrantal

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