Level
6th
Casting Time
1 Action
Range/Area
60 ft. ()
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Radiant (...)

**adapted from Divine Infernum by Elsymir

The caster extends their hand and a line of flame-like divine radiance streaks toward a creature that they can see within range.  The targeted creature must make a DEX saving throw.  On a failed save, the target takes 8d8 radiant damage and is blinded for 1 round.  On a successful save, the target takes half as much damage & is not blinded.  Damage is increased to 10d8 if the target is undead, a fiend, a demon or a devil.

At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, the damage increases by 1d8 for each slot level above 6th.

* - (Vial of Alchemist Fire, Holy Symbol)

Spell Tags: Damage

Available For: Cleric (Legacy)

InherentVice

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