This spell targets one creature the car can see within 60 feet the victim must make a wisdom saving through our have all of its memories taken from it. On a failed save the victim forgets everything the know except their name, and how to speak. All aspects of their identity are erased. Over time the victim may recover some of all of their memories. (Wisdom Save every 15 days). The memories are stored in the diamond (1 diamond per victim), and can be viewed by the caster as if he/she/they were watching through the eyes of the victim and can choose which memories they see. If the diamond is destroyed the victim takes 2d4 psychic damage and loses consciousness for 1d8 hours, awakening with all of their memories intact. The only other way to reverse the effects are with a wish spell.
* - (Diamond worth 1,000 GP)
Level
7th
Casting Time
1 Minute
Range/Area
60 ft.
Components
V, S, M *
Duration
Instantaneous
School
Enchantment
Attack/Save
None
Damage/Effect
Comments