Level
2nd
Casting Time
1 Action
Range/Area
120 ft.
Components
V, M *
Duration
Concentration 1 Minute
School
Transmutation
Attack/Save
DEX Save
Damage/Effect
Grappled (...)

Choose one creature you can see within range. Silk ropes sprout from the ground and coil around the creature . The target must succeed on a Dexterity saving throw, on a failed save the creature is grappled for the spell’s duration. 

On following turns the caster can use a bonus action to,

1) pull the affected creature to the ground to pin it if they fail on a Strength saving throw, the creature is prone and restrained.

2) send coils around the creatures eyes to blind them if they fail Dexterity saving throw, the creature is blinded.

3) wrap coils around their ears blocking all sound if they fail a Constitution saving throw., the creature is deafened.

The affected creature can make a save at the end of each of its turns to end an effect, more than one can be active over the duration of the spell.

* - (a bit of silk rope)

Spell Tags: Control Debuff

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

g00n

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