You summon 5 ethereal and invisible bolts of energy. Each of these missiles can take any form you choose, as long as it’s relatively small. Each missile flies true, and never missiles, unless blocked by a shield spell. Each missile does 1d4 + 1 force damage.
Choose one of the following when the spell is casted:
1. These 5 ethereal bolts float around you, protecting you from anyone who walks near you. If any creature walks within 60 feet of you, you can use your reaction to launch any number of the missiles towards that target. If a creature walks within 5 feet of you, all missiles immediately fire and target that creature.
2. You select a point in space that is within the range, and is a 10 foot sphere. The missiles hover over that area, circling it until a creature walks within range. Once they walk in range, you can use your reaction to launch any number of missiles towards that target.
3. You select a friendly creature, and use the bolts to assist them. The 5 bolts float around them, in a protective manor. The next creature who attacks them, within the range of the spell, immediately is hit by the return fire of the magic missiles.
If your concentration is broken during any of these choices, the missiles wildly fly at the closest creatures, ally or foe.
At Higher Levels. When you Cast this spell with a spell slot of 3rd or higher, add one extra missile for each spell slot.
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