Level
3rd
Casting Time
1 Action
Range/Area
150 ft. (10 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Lightning

A gathering of lightning pools in your hand that you can hurl to a point you choose within range and then erupts in a blossom of arcing bolts in all directions. Each creature in a 10-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 8d6 lightning damage on a failed save, or half as much damage on a successful one.

The lightning spreads around corners. It ignites flammable objects in the area that aren't being worn or carried.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 and the radius expands by 5ft for each slot level above 3rd.

* - (An iron nail wrapped in copper wire)

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy) Artificer (Legacy) - Artillerist (Legacy)

DannyEaves

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