Level
7th
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration
1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
Producing a buzzing sound from deep within, and shaking your body to warn nearby bees of the incoming danger, you endow yourself with the determination a bee feels to protect the hive at any cost.
You gain the following benefits until the spell ends:
- Ethereal bee wings appear on your back, giving you a flying speed of 35 feet.
- You can momentarily transform your weapon into an ethereal stinger when you make a melee weapon attack. On a hit, you deal 10d12 poison damage, but you take 4d12 force damage, and you cannot use this attack again while the transformation lasts. The ethereal stinger counts as a magical weapon.
- When you hit a target with a melee weapon attack, that target takes an extra 2d12 poison damage. This bonus does not apply to attacks made with the stinger.
- You can attack twice, instead of once, when you take the Attack action with a melee weapon on your turn. You ignore this benefit if you already have a feature, like Extra Attack, that lets you attack more than once when you take the Attack action on your turn.
Defending the hive is taxing work. Immediately after the spell ends, you must succeed on a DC 15 Constitution saving throw or suffer one level of exhaustion.
* - (a bee stinger)
Comments