Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
8 Hours
School
Transmutation
Attack/Save
STR Save
Damage/Effect
Piercing (...)

you dip your fingers in water and make a slashing motion conjuring 4 harpoons made of magic ice on hit the enemy has to make a strength save or be pinned to the ground doing 2d6 cold and 1d6 cold and will need to make a successful strength save to get out of prone and gain movement the saving throw is the creatures action 

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you gain 2 more harpoons per level

* - (water)

Previous Versions

Name Date Modified Views Adds Version Actions
5/7/2021 12:40:20 AM
3
0
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Coming Soon
5/7/2021 12:48:53 AM
6
1
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Coming Soon

Spell Tags: Damage Control

Available For: Bard (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

hitchcocks_the_birds

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