Level
1st
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic

You point at one creature you can see within range, and old wounds and injuries begun to reopen on the target. The target must succeed on a Wisdom saving throw. They take 3d8 necrotic damage on a failed save, or half as much damage on a successful one. If the target regained health in anyway since the end of your last turn, it instead takes 3d12 necrotic damage on a failed save, or half as much damage on a successful one.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 or 1d12 for each slot level above 1st.

Previous Versions

Name Date Modified Views Adds Version Actions
5/8/2021 10:56:50 PM
1
1
1.0
Coming Soon

Spell Tags: Damage

Available For: Cleric (Legacy) Warlock (Legacy) Wizard (Legacy)

Esria

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