You touch a magic item and curse the ones who thought they could acquire magical prowess with coin. If you try to touch an object that is worn or carried by a creature, the creature can make a DEX save against your spell DC to dodge you and negate the effect. Whenever the item is heald by a creature, they suffer One of the following curses:
- The body of the creature's body feels heavy like Stone, they're Speed Is halved and at the start of their turn they must make a strenght saving throw or they're restrained until their next turn.
- The creature is filled with a sense of dread and hoplessness, whenever they make an attack roll or a saving throw before the spell ends, the target must roll a d4 and subtract the number rolled from the attack roll or saving throw.
- The creature perceive everyone as a deadly monster, at the start of each of their turn they must make a wisdom saving throw or act like they're affected by the enemies abound spell.
- The creature's head Is filled with gibberish nonsense and terribile noise, they have disadvantage to constution saving throws made for manteining a spell and at the end of each of they're turn they must make a constution saving throw or lose concentration on whatever spell they're holding.
If the object is a consumabile, the creature suffers the curse upon consumption and it lasts for the duration, if a creature is attuned with a cursed object, they cannot lose the attunement until the curse is broken.
A remove curse spell ends this effect. At the DM's option, you may choose an alternative curse effect, but it should be no more powerful than those described above. The DM has final say on such a curse's effect.
This spell can't be dispelled by dispel magic.
At Higher Levels. If you cast this spell using a spell slot of 4th level or higher, the duration is 8 hours. If you use a spell slot of 5th level or higher, the duration is 24 hours. If you use a 6th level spell slot, the spell lasts until it is dispelled.
Comments