Level
3rd
Casting Time
1 Bonus Action
Range/Area
45 ft.
Components
S, M *
Duration
1 Hour
School
Conjuration
Attack/Save
None
Damage/Effect
Fire
10 dancing flames spear and float around you for 1 hour. During the time, you may use action to do one of the following:
Shoot: You may use an action to shoot one flame at an enemy within range. It deals 2d6 fire damage.
Shield: You May use an action to spend 5 flames to protect you from half the damage of an future attack.
Flame Weapon: Youmay use a Bonus Action to command all 10 flamesto empower 1 melee weapon or 10 pieces of ammunition with fire for the rest of the duration. If ammunition is empowered, it lasts untill it strikes an object or creature. The weapon will then do an extra 2d6 fire damage.
* - (A Fire Source, Wax, and String coated by flameable liquid)
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