Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Self 30 ft.
Components
V, S
Duration
5 Minutes
School
Conjuration
Attack/Save
None
Damage/Effect
Combat (...)

Arcane gauntlets cover both your hands. If you are not currently wearing an item on your hands, add 1d6 force damage to your unarmed physical strikes; otherwise, add 1d4. This effect covers both hands and dissipates after a covered hand is used to attack. You can choose to only cover one hand and double the bonus added. They last until they are willingly dispelled by the caster, a dispel magic is used on the caster, or after 5 minutes.

This spell's damage increases by 1d6 (hand item not worn) and 1d4 (hand item worn) when you reach 5th level (2d6, 2d4), 11th level (3d6, 3d4), and 17th level (4d6, 4d4).

When you reach 5th level, you can choose the bonus damage type for either gauntlet from the following: fire, cold, lightning, poison, necrotic, force, and radiant. You can use a bonus action to change the damage type for both gauntlets.

At 11th level, you can use an action to cause your arcane gauntlets to shoot off your hands towards an enemy that is within 5 feet, dealing the bonus the gauntlets add. This distance is doubled when you reach 17th level. If a thrown gauntlet misses its target, it dissipates.

Previous Versions

Name Date Modified Views Adds Version Actions
5/10/2021 1:57:12 PM
5
0
1
Coming Soon
5/10/2021 11:11:02 PM
6
0
1.5
Coming Soon

Spell Tags: Summoning Combat

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

ChiefArkoda

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