Level
2nd
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S
Duration
Concentration 1 Minute
School
Conjuration
Attack/Save
None
Damage/Effect
Acid (...)

You summon a blade of chromatic energy, manifesting as a sword of acid, cold, fire, lightning, poison, or thunder (chosen when cast). This magic sword lasts until the spell ends, counting as a simple melee weapon with which you are proficient. It deals 2d8 damage of your chosen type on a hit and has the finesse, light, and thrown properties (range 20/60). In addition, you have advantage when using the sword to attack a target that is resistant to the blade's chosen damage type.

If you drop the weapon or throw it, it dissipates at the end of the turn. Thereafter, while the spell persists, you can use a bonus action to cause the sword to reappear in your hand.

At Higher Levels. When you cast this spell using a 3rd- or 4th-level spell slot, the damage increases to 3d8. When you cast it using a 5th- or 6th-level spell slot, the damage increases to 4d8. When you cast it using a spell slot of 7th level or higher, the damage increases to 5d8.

Spell Tags: Creation Damage Combat

Available For: Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy) Artificer - Alchemist

Haravikk

Comments

  • To post a comment, please or register a new account.
Posts Quoted:
Reply
Clear All Quotes