Level
9th
Casting Time
1 No Action
Range/Area
Unlimited 30 ft.
Components
V, M *
Duration
Until Dispelled or Triggered
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Charmed

Blood contract 

A contract that is being  one or more people that can make a contract that last forever and can only end when both sides fill in the contract and the contract can be whatever you want as long both sides agree to it and it you are using on a  creacher roll with desertion for thing that the creature misses and get advantage with int

* - (blood)

Spell Tags: Control Social

Available For: Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - Life Domain (Legacy) Sorcerer (Legacy) - Wild Magic (Legacy) Wizard (Legacy) - School of Necromancy (Legacy) Cleric (Legacy) - Death Domain Cleric (Legacy) - Grave Domain (Legacy) Blood Hunter - Order of the Profane Soul (INT) Wizard (Legacy) - Order of Scribes Bard (Legacy) - College of Creation

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